2♣ OPENINGS
2§ 2¨ = 0-1 control, then
2©( Kokish) 2♠
2NT (25-26)
3♣ = hearts (allows)
3♦ = 2nd negative for ♥
3♦ = ♦♥ 2 suiter
3♥ = ♣ ♥ 2 suiter
3♠ = ♠♥ canapé
3NT = 27,28
4♣ = baron
4♦, 4♥, 4♠ = natural
4NT = 29,30
4♣ = baron
4♦, 4♥, 4♠ = natural
2ª = natural
2NT = 22 -24
After natural 2NT 22 - 25 (differs from 2♦ openings and higher nts) then
3§ = Stayman (Smolen after 3¨) 3ª over 3© or 4© over 3ª = force in openers major (opponent doubles stayman principles apply)
3¨ = Jacoby transfer (Super accept shows concentration, 3NT shows concentration in transfer suit allowing re transfer) If responder rebids 3ª he shows shortness. Opener relays with 3NT to ask, responder then cues singleton (© = replacement for ª)
3© = Jacoby transfer. (Super accept shows concentration, 3NT shows concentration in transfer suit allowing re transfer)
3ª =
transfer to 3NT (only way to sign off at 3NT)
If responder continues then;
4§ = 2 1 5 5
4¨ = 1 2 5 5
4© = 3 1 x y
4ª = 1 3 x y
3NT = § transfer
new suit shows shortness
4§ = ¨ transfer
new suit shows shortness
3§ = natural
3¨ = any 4441 bid suits
up the line
3© = § based strong 2 with 4 © canapé
3ª = § based strong 2 with 4 ª canapé
3NT = § based strong 2
4¨ = § based strong 2 with 4 ¨ canapé
2© = 2 controls, then
2ª = natural
2NT 22+
3§ = natural
3¨ = any 4441 bid suits up the line
3ª = § based strong 2 with 4 ª canapé
3NT = § based
strong 2
4¨ = § based strong 2 with 4 ¨ canapé
4© = § based strong 2 with 4 © canapé
2ª = 3 controls , Structures similar
2NT = any six card or longer suit headed by KJ10, KQ,KQJ or KQJ10 no side controls
Opener may bid 3 of a major natural , 3¨ with 3 suiter or 3§ to ask suit.
Responder bids suit below suit (¨=©, ©=ª, ª=§, NT =¨) if opener then relays he asks for suit quality with 4 step response as follows
1st step = KJ10
2nd step = KQ
3rd step = KQJ
4th step = KQJ10
If opener relays again it asks for suit length
3 step response = 6, 7 or 8 card suit
3§ = 4 controls
3¨ = 5 controls
3© = solid six card minor
3ª = solid six card major
3NT = any solid seven card suit
Interference
Double is negative with some cards , pass is penalty double or worst hand